|
|  | Square Enix | | | 'Final Fantasy 7 Remake' Is Already Thinking '30 Years Into The Future' | Few video games have had as big an impact as Final Fantasy 7, a seminal RPG that forever changed how the entire industry approached storytelling. Final Fantasy 7 has inspired countless developers across the decades and gathered a legion of dedicated fans. So how do you remake something that important? “From Remake to Rebirth, and on to the last installment, I’ve always been mindful of making advancements to the gameplay experience throughout the series. By choosing a multi-part format, we were able take on new challenges with each installment and provide players with varied gameplay experiences,” Final Fantasy 7 Rebirth director Naoki Hamaguchi tells Inverse. “This was not a simple splitting of content, but a choice that we made so that we can expand upon the theme and range of gameplay with each title.” | | Read More |  |
|
|
|
|
|
|
| |
|
|
| |  | Activision |
| |
|  | Team Cherry |
| |
|  | Embark Studios |
| |
|
|
|
| |
|
|
| |  | Mosaic of the Strange | |
|
| |  | Sandfall | |
|
|
|---|
|
|
|
| |
|
|
| |  | Arcanaut Studios | |
|
|
|
| |
|
|
|
| Share Inverse DailyLoving the daily gaming goodies? Pass the controller and share it with a buddy. Merry Christmas and happy holidays, everyone! |
|
|
| |
|
|
| Contact us: Got an idea for leveling up this newsletter? Spotted an epic story we missed? Drop all your latest power-ups, hidden Easter eggs, and more to us by emailing newsletter@inverse.com. We’re always on the lookout for the next experience boost, and your feedback is our secret weapon! |
|
|
| |
|
|