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Hi!
Remember all those cool things I was takling about
last week? Well, none of them have progressed an
inch! I've been extremely busy with other
things, and will be for at least a week or two.
But cool things are coming! I got so many amazing
suggestions for improvements after the last
newsletter, thank you all! Can't waint to
implement them!
I did do one thing though (in addition to all the
puzzles). I tweaked the way bogus results are
excluded from the stats. What bogus results?
Why would someone cheat? There's always
a bunch of results that aren't representable.
For example, maybe someone re-plays the puzzle
just for fun, or maybe someone just forces their
way through it just to see the funny(?) texts, or
maybe someone has invented a time machine and is
using it to complete puzzles in matter of seconds.
Even I cheat at times when I quickly force my way
through a puzzle just to check if something works
properly.
These are the kind of results that shouldn't
affect the stats. So I'm trying to include
only serious, genuine attempts. For example,
I'm leaving out results with a whopping
number of mistakes, since these are likely someone
just forcing their way through the puzzle. Someone
completing a puzzle in 30 seconds but with 10
mistakes isn't something you want to compare
your own results to, right?
But thanks to an avid editor tester (editors see
stats on the puzzles they create, and numbers
didn't quite add up), I realized that the
filter was too eager. In very hard puzzles, it is
quite common to make a whopping number of
mistakes! I made a mistake filtering them out. So
I tweaked the filter. Now, even if there are many
mistakes, but the attempt seems genuine otherwise,
it's included in the stats. As a result, the
percentage of perfect solves went down quite a bit
for super hard puzzles like Sunday's. So if
you had a perfect solve on Sunday, you can now
feel even better about yourself! And if you made
some mistakes, you are now even less alone.
And while we're on the topic, here are the
stats for last week's puzzles! I mentioned
that I'm aiming for an easier week. Having an
easier week did raise some thoughts about the
difficulty ranking: Was Friday's actually
Hard? Obviously compared to Sunday, but it was
harder than the Tricky puzzles of the week. Should
Sunday have been Evil then? It didn't feel
evil since you didn't even need to try many
hypothetical scenarios. Anyway, I hope you enjoyed
them!
Top 1% / 10% / 50% solve times, %
perfect solves, % of solves with no hints.
Mon 2026-03-16 (Easy): 1m 22s / 2m 0s / 3m 40s / 51% / 80% Tue 2026-03-17 (Medium): 1m 26s / 2m 12s / 4m 8s / 58% / 83% Wed 2026-03-18 (Tricky): 2m 13s / 3m 27s / 6m 27s / 18% / 69% Thu 2026-03-19 (Tricky): 2m 12s / 3m 23s / 6m 13s / 40% / 79% Fri 2026-03-20 (Hard): 2m 30s / 3m 49s / 7m 24s / 30% / 75% Sat 2026-03-21 (Hard): 3m 15s / 5m 8s / 9m 22s / 26% / 66% Sun 2026-03-22 (Hard): 4m 11s / 6m 54s / 13m 51s / 18% / 51%
These stats, and more, are also available on
https://cluesbysam.com/s/home
The community editor is still being tested.
I'm handing out access to more and more
people, but it's still not quite ready to be
let out in the wild. Here's the weekly
community puzzle thread on Reddit where early
testers have posted their puzzles. Great job
everyone!
https://www.reddit.com/r/CluesBySamHelp/comments/1rvenf5/weekly_community_puzzles_mar_16th_2026_week_12/
And here are the weekly bonus puzzles!
#1 Easy -
https://cluesbysam.com/archive/e0b13a3cbb16 #2 Tricky -
https://cluesbysam.com/archive/769518fbc30c #3 Hard -
https://cluesbysam.com/archive/5d4d987b8a6d #4 Hard -
https://cluesbysam.com/archive/accbd0de383a
That's it! See you next week!
-Sam
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