The state of the tech industry in 2026A look into what has changed, what’s still the same – and what’s broken – in the tech industry. The full video and the summary of my keynote at LDX3 New YorkI recently delivered the keynote at the LDX3 engineering leadership conference in New York, attended by 2,000+ engineering leaders, CTOs, Director+ and Staff+ engineering folks, in which I attempted to create a snapshot of where the tech industry is at this exact point. It came after I had the chance to visit the AI labs OpenAI and Anthropic, meet innovative startups like Ramp, Uber and others, get new, unpublished data from GitHub, Factory AI and Linear. Thanks to the kind access to these teams! Before the conference, I spent weeks identifying and recording trends that didn’t exist a year ago – or were much more nascent back then – and also things that are currently broken, and others that remain unchanged. Today, we cover:
You can watch the full talk, which is 29 minutes long: The bottom of this article could be cut off in some email clients. Read the full article uninterrupted, online. 1. Speed of changePeople in tech are more than used to change; seeing the internet go from zero to everywhere, the arrival of mobile communications and smartphones exploding in popularity, cloud computing rising from a niche concern, and the development of programming languages like Go and Rust, and frameworks like React (web) and Jetpack Compose (Android). Despite this, the scale and pace of the impact AI is having at present is still without precedent. That’s how industry veteran Martin Fowler described it at The Pragmatic Summit:
My own take is similar; we are without doubt at the beginning of a massive technological transformation, and after it, software will be built differently from how we’ve been doing for decades, although some parts of development will remain the same. At the very least, the tooling and best practices will look different, and things are changing faster than ever. 2. What’s changed? |